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EffectCraft

EffectCraft

An open-source motion-graphics and compositing tool — ~306 built-in effects, no FFmpeg, fully AI-agent-drivable.

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Features

Open SourceMultimediaVideo

Screenshots

EffectCraft screenshot 1

System Requirements

Minimum 4GB RAM. Low storage requirement (1GB reserved).
macOS 15+: Supports both Intel and M-series chips.
Windows 10/11 64-bit: No specific GPU requirements.

Introduction

Note: this page only catalogs third-party open-source projects and links to their official repositories; it neither develops, hosts nor distributes any software and assumes no liability. These are independent, open-source works written from the ground up, unaffiliated with and not authorized by any third-party commercial software or its maker; any third-party names, formats or trademarks are referenced for interoperability and description only.

EffectCraft is a free, open-source motion-graphics and compositing tool, written from scratch in Rust with a full motion/compositing workflow. Great for animated titles, MG motion graphics, intros and keying/compositing.

What it lets you do:

  • Animate and add effects: bring layers (solids, shapes, text, footage, nested comps) to life with keyframes, stack effects on them, then render.
  • Huge built-in effect set: about 306 effects — on par with or exceeding mainstream motion tools — blur, color, distort, generate, key, particle simulation, glow, time, audio, 3D cameras and lights, and so on.
  • Expressions + Puppet tools: JavaScript-like expressions for procedural animation, and puppet pins for rigging, hair and cloth follow-through.
  • Lottie import/export: send animations straight to the web and apps as Lottie, or import them back for editing.

Product highlights:

  • No FFmpeg at all: video/audio codecs are pure Rust and self-written — H.264 and ProRes shared with FilmCraft, plus EffectCraft's own VP9, AV1, HEVC and Opus.
  • Readable project files: saved as versioned JSON (.ecproj) that diffs cleanly in Git.
  • Everything is a command: the same engine is reachable from the UI, CLI, a JSON control channel and an MCP server.
  • Still young: covers most common features of this class of motion tools, but it can't open certain proprietary project formats or run third-party effect plug-ins yet.

Team & tech: built by the community ArtCraft team (GitHub user storytold, site getartcraft.com); the Craft series is 100% pure Rust with egui and wgpu, an independent open-source work unaffiliated with any third-party commercial software.

Platforms: macOS, Windows, Linux, FreeBSD, and a browser (WebAssembly) build.